MNComponent is the rootclass, from which are derived some important classes, like Entity and MNDevice. The class is typical for a nodestructure. So she contains children and has a parent by himself. With the property MNName a node inner a parent is unique. With the function fullPath you get an unique nodedescription by "/" separated names. If you set the parent, the MNComponent is added to the children of this parent. In case of generatenams = true a valid name is generated and set to the MNComponent. The default indexer is set to a MNComponentclass
For a list of all members of this type, see MNComponent Members.
System.Object
Minais.Drawing3d.MNComponent
Minais.Drawing3d.Entity
Minais.Drawing3d.MNDevice
Minais.Drawing3d.TextObject
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
Namespace: Minais.Drawing3d
Assembly: Drawing3d (in Drawing3d.dll)