| Class | Description |
|---|---|
| Material | This class encapsulate the materialproperties, which are used in every graphicengine Ambient, Diffuse, Specular, Emission, Shininess and Translucent |
| Materials | This class contains a collection of predefined static materials. |
| Structure | Description |
|---|---|
| RGBA | This class describe a color by normalized R, G, B, A - values. |