An NDoc Documented Class Library

Material Class

This class encapsulate the materialproperties, which are used in every graphicengine Ambient, Diffuse, Specular, Emission, Shininess and Translucent

For a list of all members of this type, see Material Members.

System.Object
   Minais.Drawing3d.Materials.Material

public class Material

Thread Safety

Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.

Requirements

Namespace: Minais.Drawing3d.Materials

Assembly: Drawing3d (in Drawing3d.dll)

See Also

Material Members | Minais.Drawing3d.Materials Namespace