An NDoc Documented Class Library

MNDevice.drawTriangle Method 

Draws a triangle with Normals and texture, who is given by TexturePos

public virtual void drawTriangle(
   Triangle t,
   Triangle Normals,
   Triangle TexturePos
);

Parameters

t
Triangle, which wil bee drawn
Normals
Normals for every edgepoint
TexturePos
Holds the textureinformation

Remarks

It is not necessary to override this method, but the most graphic engin have very fast calls to draw a triangle. So it is better to override it.

See Also

MNDevice Class | Minais.Drawing3d Namespace