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MNDevice.Zoomfactor Property
      
     
    
       Sets or gets the zoomfactor of the scene. By default it is 1. If you want to play the scene with 200% the set Zoofactor to 2; 
            
      public 
double Zoomfactor {get; set;}
 
      
      
      See Also
      
        MNDevice Class | Minais.Drawing3d Namespace | PixelsPerUnit