An NDoc Documented Class Library

MNDevice.MulMatrix Method 

By a call of MulMatrix the modelmatrix will be multiplied by a the transformationmatrix. On this way you can transform your drawings.

public virtual void MulMatrix(
   Matrix transformation
);

Parameters

transformation
Matrix, which transform the scene

See Also

MNDevice Class | Minais.Drawing3d Namespace | PushMatrix | PopMatrix