An NDoc Documented Class Library

MNDevice.GetSmoothBase Method 

Retrieves a Base, who lies on the catched object. The direction of the x-axes is given by the direction of a catched Direction, the z-axis is the normal of a catched Normal. The BaseOrigin is puted to the nearestpoint of the catch object. If you draw this base, she smooths aound the objet, who layes under the cursor.

public Base GetSmoothBase(
   Base OldBase
);

Parameters

OldBase
If there is no Direction available then the x-axis of Oldbase is taken, also if no Normal is enabled.

Return Value

A nice smoothing Base.

See Also

MNDevice Class | Minais.Drawing3d Namespace