An NDoc Documented Class Library

Entity.Base Property

Base is an other aspect of Transformation. She is given from Transformation by the conversion with toBase For something it is better to work with a base as a transformation. Also it is easier to imagine a base. All coordinates, used in the drawmethod of the entity are taken relative to this base.

public Math.Base Base {get; set;}

See Also

Entity Class | Minais.Drawing3d Namespace