An NDoc Documented Class Library

Texture Members

Texture overview

Public Instance Constructors

Texture Constructor Initializes a new instance of the Texture class.

Public Instance Fields

Handle This handle will be used by OpenGldevice to bind a texture.
Transformation This matrix can be used to transform the texture.
WorldHeight With WorldHeight you can fix the with of a texture in worldcoordinates.
WorldWidth With WorldWidth you can fix the with of a texture in worldcoordinates.

Public Instance Properties

Bitmap Set and returns the Bitmapdata, who will be drawn as texture

Public Instance Methods

Equals (inherited from Object) 
GetHashCode (inherited from Object) 
GetType (inherited from Object) 
LoadFromFile Loads a Bitmap from a file.
ToString (inherited from Object) 

Protected Instance Methods

Finalize (inherited from Object) 
MemberwiseClone (inherited from Object) 

See Also

Texture Class | Minais.Drawing3d Namespace