Texture Constructor
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Initializes a new instance of the Texture class. |
Handle | This handle will be used by OpenGldevice to bind a texture. |
Transformation | This matrix can be used to transform the texture. |
WorldHeight | With WorldHeight you can fix the with of a texture in worldcoordinates. |
WorldWidth | With WorldWidth you can fix the with of a texture in worldcoordinates. |
Bitmap | Set and returns the Bitmapdata, who will be drawn as texture |
Equals (inherited from Object) | |
GetHashCode (inherited from Object) | |
GetType (inherited from Object) | |
LoadFromFile | Loads a Bitmap from a file. |
ToString (inherited from Object) |
Finalize (inherited from Object) | |
MemberwiseClone (inherited from Object) |