An NDoc Documented Class Library

xyz Bitwise And Operator 

Calculates the crossproduct of a and b. It obeys the screwdriverrule, this meens when you rotate a over the smaller angle to b then the screwdriver goes in the direction of a*b

public static xyz operator &(
   xyz a,
   xyz b
);

Parameters

a
b

Return Value

See Also

xyz Class | Minais.Drawing3d.Math Namespace