Transforms a LineType by a transformation M.
Matrix M = Matrix.Translation( new xyz(3, 2, 4)); LineType L = new LineType (new xyz(1, 1, 1), new xyz (2, 1, 3)). L = L * M; // L.P is now ( 4, 3, 5) // L.Direction is still (2, 1, 3)
LineType Class | Minais.Drawing3d.Math Namespace | mul