An NDoc Documented Class Library

OpenGlDevice.setFontName Method 

Overrides the setFontName-method. If no font with that name is loaded, the displaylists will be generated for all characters. This ensures that a drawText-method, can play the text as displaylists.

protected override void setFontName(
   string value
);

Parameters

value
Name of the font

See Also

OpenGlDevice Class | Minais.Drawing3d.Devices Namespace